![]() ![]() ![]() We have seen a good variety of decks, but one thing that struck us was the number of Decks centred on Secrets. From what we have seen so far, this doesn't strike us as an unbalanced mechanic, as Reborn minions tend to have slightly lower attributes than cards with an identical cost. It is an interesting mechanic, with practical uses by itself, but it can be enhanced with other combinations. Reborn means that Restless Mummy can hit an opponent, die, and then reborn and hit another opponent again - or the same if the original target still stands. ![]() Let's look at the Warrior's Restless Mummy as an example, a 3/2 minion that costs 4 mana crystals, and has Rush. Truly new is the Rebirth mechanic, which as the name implies, allows a minion to be reborn with 1 health point after he dies. Plagues are essentially special spells with destructive power, such as the Warrior's Plague of Wrath, which destroys all wounded minions. When that requirement is met, the player's heroic power is replaced by a far superior power, such as Rogue's 3/2 blades with immunity, or the Warrior's ability to summon 4/2 golems. Quests are not a new concept, cards that the player launches at the beginning of a match with a specific goal to accomplish. In other words, expect magic, geniuses, titans, and powerful artefacts.Īt a practical level, Saviors of Uldum introduces three game mechanics: Reborn, Quests, and Plagues. The theme, as the name implies, is Uldum, a World of Warcraft area that closely resembles ancient Egypt. Saviors of Uldum is the new expansion, injecting 135 new cards that you can get in packs, or create with crystal dust. We lost count to how many expansions Hearthstone has received since 2014, but Blizzard keeps releasing them and players keep coming form them, so here we are once more. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |